I have been working away bit by bit on Glitchspace concept art, I like it for now.
The last two were little revisions made to the colour .
The original skyline I had in mind was of Hong Kong but everything black.
Sort of like this, a city that you can see the bright glowing lights, but could not see the buildings on their silhouettes. The idea was to have to real world reflect the bright cyberspace the player was playing in.
One thing become clear by the end of the work, I could not get the art style and influence of Romain Trystram, the stuff he created is awesome, go and look it up. The next step is to develop this more, as as the source is way too strong of an influence, I think a few iterations and development will help with that.
Below are some of the reference images that were part of my image collection on pinterest.